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Beyond good and evil 2 modes
Beyond good and evil 2 modes











beyond good and evil 2 modes

Our demo takes place on the planet of Soma, starting in Ganesha City. The sense of scale in this game is massive. The team is aiming to create a huge cross section of diversity among pirates, just like the human population. This means that just because Hybrid Monkeys are meant to be miners doesn’t mean you can’t be a sword swinging gunslinger - you can choose to be something more. Every race in the game has been bred and engineered to do a specific job, but you are a space pirate - the ultimate rebel act is to escape this oppressive pre-assignment and choose your own path. During our demo (and along the wall via artwork) we saw a great many configuration options for several of the races in the game. Yes, your captain will be a clone, but that doesn’t mean you’ll look like everyone else. When you create your own space pirate captain, you will choose the visual identity of that character. To stay viable in their mission, they turned to cloning devices to repopulate, ergo, everyone you’ll meet is a clone based on those people who came centuries before them.

beyond good and evil 2 modes

However, they traveled so far and for so long that they eventually became sterile. The setup for Beyond Good & Evil 2 is that a group of explorers left Earth on a colonization mission a long time ago. But before we can do any of that, we had to, as it said on the screen “Press that F***ing start button”. You play the captain of a ship out to recruit the best possible crew to punch through the Moksha Portal and explore the vast universe beyond it. So Beyond Good and Evil 2 is probably going to launch in 2028.Beyond Good & Evil 2 takes place at some time near the end of the 24th century in between where two galaxies are colliding - a place called “System 3”. “We want to blur the lines between developers and passionate people.” “At some point they could be considered part of the developers,” says Ancel. Ubisoft Montpellier admits that most studios wouldn’t show off their game at this stage, but - oh no - they want to develop it in tandem with the community. The main take away is that this is still super early days. “I’m throwing out ideas and basically nourishing the team and Michel with as many possibilities as we can until, with the artists that we’ve been working very closely with to create the characterisations, this all comes together.” Narrative director Gabrielle Shrager is currently in writing mode, but it sounds like nothing it set in stone.

beyond good and evil 2 modes

“We decided we were going to make a space-pirate game,” says senior producer Guillaume Brunier, “so everything that a pirate is doing in the mythology of pirates, you put space in front of it, and we do it in the game.” Since revealing the game at E3, the team’s been trying to reinforce its motivations and double down on the pirate conceit, from officers, crews and their relationships, to how the ships look and function. The livestream is an hour long and is mostly the devs chatting away on a sofa, so if you want a more condensed version, you can also watch a dev diary that touches on the same things below. Last night, Ubisoft Montpellier hosted a livestream for Beyond Good and Evil 2, spilling more details about the space-pirate romp’s story, characters and wide variety of flashy spaceships.













Beyond good and evil 2 modes